Why, thank you for the shout out, Prae.

I would definitely be interested in seeing a title like this take off -- it has a great deal of potential -- but I don't think I personally have the capability to invest in it as a cast member...at least not at this time.
There is a great opportunity to play up the conflicts BETWEEN players in this type of setting, which is both the concept's greatest strength and greatest weakness, obviously. PVP conflicts tend to get old real fast, and can kill an experience. Sure, the characters in question are all immortals, but even without the chance of death, egos can be bruised, players can be offended, and all the fun can go missing. The GM would just have to work hard to counterbalance the dangers of PVP -- playing up the benefits of the conflicts while preventing things from getting out of hand.
It would be fun though to watch a pantheon working together to shape or reshape a world, while plotting and manipulating and scheming to gain the upper hand over their kin; some working more overtly than others. They would undoubtedly even use the inhabitants of the world against one another in the process, the same way the Greek Gods played with and used classical heroic mortals to satisfy their own ends.
I assume the Gods would draw some amount of power from worshipers...with power waxing and waning dependent on how many or how few the number of worshippers were...sort of similar to the old video game "Populous"; would eliminating a god's worshippers also eliminate the god?
And there would also be the underlying story -- the whole bit about WHAT happened to the original gods of this world...and the WHY. Would this new pantheon also be at risk? Are there things the Celestial Bureaucracy knows but aren't telling the new gods?
Hmm...I'll definitely be keeping an eye on this thread...good luck, should you choose to re-launch this title.